Michael MIGLIORE
Michael MIGLIORE
Actually, I reproduce. It happens when the font inside the cheatsheet (or the metadata) window is changed because of the resizing.
I vote for Orthographic.
[baselines.zip](https://github.com/f3d-app/f3d/files/13708032/baselines.zip) Just in case you need the new baselines
Yes, it's just a flag on the actors
Here's a file I create for testing: [backface.zip](https://github.com/f3d-app/f3d/files/13688064/backface.zip) And the visualization in ParaView: 1. Front/Back display: 2. With backface culling: 3. In f3d:
Isn't it using the image factory?
The problem is indeed in VTK. In the file `IO/Import/vtkOBJImporterInternals.cxx`, function `bindTexturedPolydataToRenderWindow`, a bunch of image formats are tested (TIFF, PNG, JPG, BMP), but it should be changed to use...
For the engine deletion, here's my conclusion: > If not, we need to try implementing __enter__ and __exit__ in the bindings. In the post above, there's another answer with more...
For reference if someone wants to give it a try: https://vtk.org/doc/nightly/html/classvtkCamera.html#a87b276a44eb1817aa388c89dc9becfc5 Obviously we need an option to toggle it.
There's a draft by @lknknm done here #942 if you want to take over.