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Window fail to resized when dragged

Open McSinyx opened this issue 5 years ago • 1 comments

Here is a video footage:

(The high RAM usage is due to GNOME Shell leak when recording I think, not our bug :stuck_out_tongue_winking_eye:)

Could be because maze.resize is called quickly or slowly comparing to the resize events.

McSinyx avatar Aug 28 '18 15:08 McSinyx

It seems to be a SDL1.2's bug. As described in pygame/pygame#201, the bug only affect GNU/Linux, Linking pygame to distro's patched SDL could be used as a workaround. Navigate pygame's wiki for more info about compilation.

Edit: README and wiki updated. Also, one might want to compile pygame with SDL2 for better performance.

McSinyx avatar Oct 28 '18 05:10 McSinyx