Chase
Chase
Actively a work in progress, some notes so far: * Getting pixel data from Blender sucks - there's an [implicit memcpy that has to happen](https://github.com/sobotka/blender/blob/14ee48d898e8cbe1a0be9899ea4d9d68cb3f1f04/source/blender/makesrna/intern/rna_image.c#L470-L493) at a minimum that can't...
Disregard - it's fast: ```py import bpy import numpy as np from timeit import repeat image = bpy.data.images['Untitled'] w, h = image.size buffer = np.empty(w * h * 4, dtype=np.float32)...
Working, but not as optimized as I'd like. I'll need to increase buffer node limits to handle 2k/4k textures, and perf will probably suffer. I'm having headaches with color space...
Resolved as part of the new C++ core
Obsolete with the new C++ core
Resolved as part of the new C++ core
Resolved as part of the new C++ core
Hey Cristian, Coincidentally - I've ran into the same issue today and was about to open a ticket as well 😄. What was your workaround for accessing the Cytoscape node?...