MazeXP
MazeXP
Technically it does support integers as well, as its value will be implicitly casted to long or ulong. Same would also count for float and double. Maybe @Nihlus could elaborate...
Just came across https://docusaurus.io/. It looks good and easy to setup. Maybe we could use it for Remora. It does not support API reference generation at all for .NET. But...
How do you think about a separate branch that is then added via `git worktree` for documentation building.
Any specific version I should test? Did play the game only on that version.
I will test that version and will let you know if I get similiar texture glitches.
With 1.1.1287 it does happen aswell:  
Will also be related to #3634
It seems like the global variable pojav_environ ist not initialized correctly: Output of `adb logcat *:S Environ` ``` 11-04 14:53:16.765 7319 7319 I Environ : No environ found, creating... 11-04...
Latest build of https://github.com/PojavLauncherTeam/PojavLauncher/actions?query=is%3Asuccess+branch%3Av3_openjdk is working fine, but Play Store build needs an update nevertheless.
I'm sure it is also related to this: #3634