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The GitHub for the DUGA raycaster

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Hi, i love it and thanks to pygame-ce and pygbag I tried to port the whole https://pmp-p.github.io/DUGA-wasm/ But i still have a problem with MAP.move_inaccessible_entities() where `possible_npc_positions` around line 67...

' gameCanvas = Canvas(SETTINGS.canvas_map_width, SETTINGS.canvas_map_height) File "C:\Users\Keegan Marsh\Downloads\DUGA-master\DUGA-master\MAIN.py", line 175, in __init__ self.window = pygame.display.set_mode((self.width, int(self.height+(self.height*0.15))), pygame.HWSURFACE + pygame.SCALED + pygame.NOFRAME + pygame.FULLSCREEN, 32, vsync=1) pygame.error: failed to create renderer'...

The sprites (items, NPC's, furniture) are not projected onto the screen correctly. They need to change y-position when the player is rotating - right now they only change x-position. This...

title says it also if i can get it to run im interested in implementing multiplayer ...im looking for it but i dont see it