Text cursor "inverse color" cannot be disabled
While there's a checkbox "Color (inverse screen colors...)" which can be unchecked, it seems to me like it's ignored, and instead always uses inverse color instead of fixed colors (I think it should be fixed white BG and black FG).
Color doesn't work well with cleartype antialiasing (the default) since cleartype rendered text is not intended to be inversed color-wise, and it usually doesn't look good.
Also cursor rendering related, a custom cursor FG/BG colors could be very useful IMO, preferably chosen independently of the console pallete, if possible (for instance if one could choose the cursor to be black on orange while the pallete doesn't have orange, so it's easier to identify the cursor regardless of the colors which an application uses).
"Color/inverse" option is implied when cursor size is greater or equal to 40% of the cell. By design.
So is "inverse color" always enabled when using block? If yes, then selecting block should probably disable the "inverse color" checkbox.
Still though, inverting cleartype antialiasing just doesn't look good.
Can I turn this issue into a feature request and ask custom colors for the cursor? :)
Preferably independently of the current palette, but from the current palette would also be good.
Preferably to also work with blinking.
I wish VGA behavior. On VGA the cursor is of same color as the character. In FAR Manager editor and HIEW and others the background is blue often enough. ConEmu only provides choice between white cursor and yellow (inverted) cursor. I wish for cyan cursor if foreground color is cyan