Maxim

Results 12 issues of Maxim

I'm using Rust api for IC, and have a query method with the return type (f64, f64). This type is serialized correctly by candid, and the type info is saved...

This is a follow-up PR for pull request on main repo - https://github.com/TypeStrong/typedoc/pull/621. This changes the displayed type of destructured parameter: ``` /** * A function with a destructuring argument...

related-typedoc-pr

Hi. Amazing library! Can you please provide some insight on how to mock a canister with existing methods. Say, I have a method ``` #[update] async fn do_nothing(my_arg: u64) ->...

To support labels on the map, we need a mechanism to render shaped text onto the map. This includes: * [ ] Gliph rendering * [ ] Raster fonts decoding...

new feature

Map controller should allow configuring: * zoom speed * min and max resolution * whether x and z rotations are allowed, and if yes, rotation speed

good first issue
enhancement

Current implementation of the vector tile data transfer from web workers to the main thread is somewhat convoluted: 1. Convert TesselatedRenderBundle into TessellatedRenderBundleBytes, which is quite cheap conversion of all...

Currently there's a dedicated crate in the repo for decoding vector tiles in MVT format. It works fine, but there's an awesome [`geozero`](https://github.com/georust/geozero) crate that can also do that and...

good first issue

Partially moved from #1

new feature

Currently double-finger touch only scales map. We want to allow: * rotation around x axis by double-finger up/down panning * rotation around z axis by double-finger rotation

good first issue
enhancement

Current implementation of `TileScheme::iter_tiles` has some limitations: 1. Tiles are iterated over rectangular are with constant resolution. This means that when the map view is tilted over x-axis, far away...

enhancement