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General purpose cross-platform GIS-rendering library written in Rust

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Is there any way to get touch "clicks" (equivalent of mouse button clicks)? I'm adding and removing map markers based on clicks on the map. That works fine on linux...

From a discussion in #74, we can replace own implementation of stable vectors that store images and their ids in tesselating render bundle with something implemented in a separate crate...

I think we need to figure out how to put documentation out on how to get started, or how to run basic projects / setup a development environment to contribute...

Thanks for the library, its nice to have an easy to use and performant library for map visualization in rust. Something I really want is the ability to measure and...

Fixes an issue where contours would always be rendered as closed when projected into another coordinate system.

I am calling `contour = Contour::open(vec![point1, point2, point3])` `let wm: WebMercator = WebMercator::new(::default());` `let point1 = wm.project(&latlon!(30, -60)).unwrap()` `let point2 = wm.project(&latlon!(31, -61)).unwrap()` `let point3 = wm.project(&latlon!(32, -62)).unwrap()` Then I...