galileo
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General purpose cross-platform GIS-rendering library written in Rust
This PR fixes removal of screenref vertices (buffer size reduction was previously miscalculated based on size_of PolyVertex!) It includes an example which triggered this bug (I am OK if the...
When trying to change the color of a rendered feature (on hover) the program crashes with: `attempt to subtract with overflow`. Within an event handler I use `get_features_at_mut` to find...
Hey! I'd like to draw a circle with a radius that's resolution-dependent (i.e. specified in meters, instead of view units). That breaks down at small resolutions because of projection, but...
To support labels on the map, we need a mechanism to render shaped text onto the map. This includes: * [ ] Gliph rendering * [ ] Raster fonts decoding...
### Problem Description When attempting to create a new surface on macOS/iOS platforms using which internally uses wgpu, the application crashes if the call is made from a non-UI thread....
Map controller should allow configuring: * zoom speed * min and max resolution * whether x and z rotations are allowed, and if yes, rotation speed
Hi! I was wondering if I can load in geojson data and also mvt data and have the colour come from the value? Will this be in the next version?
It would be fantastic to import images and maybe svgs and render them on the map as symbols, kind of like mapbox! Idea came to me because I want to...
The simple demos consume over 120Mibibytes of usage upon opening, and sometimes balloon to over a Gibibyte.
As already reported on Reddit I always see exhaustive resource claims, browser freezing and OOM killed applications, when I try to zoom to any little village on the vector map...