MaxWang-MS
MaxWang-MS
Hi @kianng, one of the potential reasons could be the Unity version you were using. Could you give it a try with the latest Unity 2020.3 version (2020.3.39)? There have...
Hi @cafigz, which MRTK version are you using? I think you can try the `MixedRealityKeyboardExample` scene if you are using MRTK2. In MRTK 2.8.2 near interactions should be working with...
You should be able to upgrade to 2.8.2 with very few (if any) changes. Alternatively you could also check out the `MixedRealityKeyboardExample` scene without upgrading and see if it works...
I just tried the `MixedRealityKeyboardExample` scene shipped with MRTK 2.8.2 on HoloLens 2 and both input fields triggered the keyboard with near interaction. Note the input fields are placed somewhat...
Hi @cafigz, first regarding documentation: are you referring to [this page](https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unity/hand-eye-in-unity)? If so, the folder name is actually not designed to be a link. It's just bolded text. Secondly, I...
This is confirmed to be a regression in Unity's OpenXR plugin 1.5.x.
After some investigation and also bringing this issue up with Unity we believe this behavior is due to a flaw/restriction in the WinRT API Unity/MRTK is calling so unfortunately we...
@keveleigh Not yet, but not sure whether we have a path there as to fully resolve the issue a breaking change may be needed at the WinRT API level.
Unfortunately, we are not aware of anything you could do to work around this at the moment. If the use case is really important to you, please share more information...
Hi @jfversluis, I can confirm I ran into the same problem as above. I installed the GA version of Visual Studio 17.3 along with Maui that comes with it. I...