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Fix randomize walls for large grids

Open zalethon opened this issue 2 years ago • 1 comments

When you resize the grid to say 500x500 and randomize the walls, right now the walls are limited to the area described by the intial screen size -- WorldEnvironment's num_rows and num_cols aren't updated. I just use the grid_map's current real size.

zalethon avatar Sep 23 '22 01:09 zalethon

Great!

theomgdev avatar Dec 04 '22 14:12 theomgdev