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Global mutation rate not restored from world save

Open kimbar opened this issue 2 years ago • 0 comments

Describe the bug After saving a world with "Use evolved mutation rate = off" the value of "Global mutation rate" is not restored from the save file even when "Override Evolution Controls = on".

To Reproduce

  1. Set "Use evolved mutation rate = off"
  2. Set "Global mutation rate = 10"
  3. Save "world.json"
  4. Set "Global mutation rate = 2"
  5. Ensure "Override Evolution Controls = on"
  6. Load the "world.json"
  7. The value "Global mutation rate = 2"

Expected behavior The value "Global mutation rate = 10"

Environment:

  • Desktop
  • Windows 10 64 bit
  • Browsers:
    • Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:101.0) Gecko/20100101 Firefox/101.0
    • Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/102.0.5005.124 Safari/537.36 Edg/102.0.1245.44

Additional context All other evolution settings seem to be restored properly from world file.

kimbar avatar Jun 19 '22 14:06 kimbar