Badewanne3
Badewanne3
Supersedes #559 A `Niching` trait iteration that works nicely in a recursive manner to allow for simple implementations on types that can even be derived. ## Summary - `NichedOption` is...
Usually, the `default` attribute is not required on `Option` fields and if such a field is missing it'll just be set as `None`. If the `with` attribute is used, however,...
With the merge of #58 it probably makes sense to switch the `HitResultPriority` default from `BestCase` to `Fastest`. That means, unless people specify a priority, performance calculation would be using...
Some beatmaps just aren't designed for gameplay but rather to limit-test what osu! puts up with. These maps may gravely affect difficulty- and performance calculation. osu! handles these by simply...
Commit https://github.com/MaxOhn/rosu-pp/pull/51/commits/6d4058f240e1563ce5bd537ebda1620a547a2a46 introduced random mod implementations for taiko and mania but osu!standard was left out because its implementation relies on hitobjects' combo index which is never stored as of now....