MaxIsJoe

Results 44 issues of MaxIsJoe

closes #8642 CL: [New] - Status displays have their text color update when the alert level changes.

Status: Awaiting Changes

fixes #9123 ## Changelog: CL: [Fix] - Doors should no longer flicker between the old and new sprites when painted.

Group: Networking
Status: Awaiting Changes

The UI for the character creator currently looks too boring/bland and doesn't feel as good as their BYOND counterparts, here's a few examples we can borrow from SS13 to improve...

Type: Feature
Priority: High
Group: UI
Bounty Candidate

It doesn't always happen but only on staging you'll find that painting an airlock with an airlock painter causes the doors to switch between the old and new sprites when...

Type: Bug

There's a lot of weird issues with the MOTD window for starters, the scrollbar keeps moving on it's own to the top as if something keeps getting printed Rules and...

Type: Bug

![image](https://user-images.githubusercontent.com/34368774/184508907-5d7bf15a-42f1-407c-8c2d-dfe4f242297d.png)

Type: Bug

## Main stuff: - [ ] Players working for NT have bank accounts that lets them purchase things from cargo, items from the bar and kitchen, and much more. -...

Type: Feature

TramStation is very simple It's a station that is horiztonally long and can be travled using a tram we can re-use the existing shuttle code to make a tram that...

Type: Feature
Group: Mapping

### Description Currently the mining job is too easy on unitystation and does not have the current set of challenges that almost all /tg/ based servers have. Miners need the...

Type: Feature
System: Mining

Alarm systems in /TG/ help tell players where to avoid dangerous areas. They blurt out loud enough noises to tell players to stay away from the area the sound is...

Type: Feature