MaulingMonkey
MaulingMonkey
:+1: For game development, this is a particularly strong concern, as you may very well be forking the rust stdlib - which is of course tied to your rust version...
Some existing upstream issues for cross referencing: * https://github.com/rust-lang/rust/issues/36503 * https://github.com/rust-lang/rust/issues/40460
~~Existing stdlib natvis files - any new files dropped in here should be automatically picked up by rustc~~ (**EDIT:** this is no longer true, see the linked PR for where...
> GIthub stars was meant as a funny exacmple, but let's take a crate's usage numbers and crev rating I just want to know if they ever differ :). I...
> So, maybe this issue should be broader: "how should the gamedev WG make sure key crates are high quality?" I think something goal oriented like this is very reasonable....
I can't speak to macOS, and I don't particularly have a need for `RawWindowHandle` to be `Send`, but I want to chime in on the windows side of things conceptually....
Sure looks unsound to me. I think this was your example from Discord: ```rust let mut storage = froggy::Storage::new(); let ptr1 = storage.create(1i32); storage[&ptr1] = 2i32; let mut storage2 =...
Not at the moment I'm afraid.
This would definitely need to be an unsafe API.
I believe you're correct.