Phaneros

Results 19 comments of Phaneros

After more testing, I've found some of my code suggestions have minor knock-on effects. Also, arrow-key navigation is rather a big change for code suggestions. I've tossed everything together into...

> I did try the no focus lost before making this PR, and then deleted the line again as at least personally I did not like it. There is already...

Wheeeeee ![demo_hint_scroll](https://github.com/ArchipelagoMW/Archipelago/assets/31861583/a2b0a826-4b3a-4dd0-85b6-a1bb71c2a488)

It's still possible to get undefined focus if you type something, go down on the list with arrow keys, then click the text input again. Not sure what's going on...

I had to do a bit of a refactor to handle the root cause of that test, as it was indicative of another issue. Specifically on vanilla-like mission orders, mission...

Failed unit tests are from Link's Awakening DX, unrelated to this change.

This issue has occurred and been reported before; the workaround is to use `/option minerals_per_item ` in the client to reduce the amount of starting resources. We'd like to have...

It is. https://archipelago.gg/games/Starcraft%202/info/en > `/option [option_name] [option_value]` Sets an option normally controlled by your yaml after generation. > Run without arguments to list all options. > Run without option_value to...

Considering that wrangling the current options UX situation is looking to be one of the big refactors of next cycle, I doubt there's any appetite for a new option that...