Phaneros
Phaneros
After more testing, I've found some of my code suggestions have minor knock-on effects. Also, arrow-key navigation is rather a big change for code suggestions. I've tossed everything together into...
> I did try the no focus lost before making this PR, and then deleted the line again as at least personally I did not like it. There is already...
Wheeeeee 
It's still possible to get undefined focus if you type something, go down on the list with arrow keys, then click the text input again. Not sure what's going on...
I had to do a bit of a refactor to handle the root cause of that test, as it was indicative of another issue. Specifically on vanilla-like mission orders, mission...
Failed unit tests are from Link's Awakening DX, unrelated to this change.
This issue has occurred and been reported before; the workaround is to use `/option minerals_per_item ` in the client to reduce the amount of starting resources. We'd like to have...
It is. https://archipelago.gg/games/Starcraft%202/info/en > `/option [option_name] [option_value]` Sets an option normally controlled by your yaml after generation. > Run without arguments to list all options. > Run without option_value to...
Considering that wrangling the current options UX situation is looking to be one of the big refactors of next cycle, I doubt there's any appetite for a new option that...