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StellarStellaris: Windows Edition - C++ to improve the Stellaris player experience

Results 7 stellarstellaris-win issues
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Using the Stellar Stellaris version from the "Build stellarstellaris Windows #46" action, hull/shield/armor regen still overflows on Stellaris v3.11.3. This version of Stellar Stellaris worked just fine on Stellaris v3.10.x,...

All Paradox games benefit from alternative allocators (jemalloc, tbbmalloc etc.) and IME mimalloc is the fastest. I lack the skill to inject & test the impact on Windows, but when...

enhancement

I use IronyModManger, which circumvents the Paradox launcher. StellarStellaris seems to not like this, and will spam `Error getting base module address for process XXXXX sleeping for 1s` endlessly. This...

Stellaris has no configurable key bindings, it would be a nice to have.

enhancement

![buggy planetview tooltip](https://user-images.githubusercontent.com/1988797/190891151-84e94da5-d46d-4b77-a9d2-40d87de74e27.gif) Tooltip spazzing out.

bug

Rather than setting the memory addresses for various functions to the latest version's location, it'd be much better if the version could be discovered in the executable and then the...

enhancement