Giovanni

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that's because "continue" means "go to the next value" when used inside a loop

@Duetro Can you show the code of your playLocation function please ?

Seems to be fixed now, at least the huge error doesn't appear anymore. For comparisons with damageable items, the `type of` expression should be used.

Still haven't figured out how to fix this. The objects really are the same though, so it's an issue with Skript. As a workaround, you could try using the following...

This expression requires Minecraft 1.13+.

This has already been reported on Discord. Some random antiviruses appear to falsely flag the jar as a virus. Still don't know what's causing this.

Apparently this problem has been introduced by 2.6.4. Will investigate.

Should be fixed by https://github.com/Matocolotoe/Skript-1.8/commit/24844bc3fbf67d6c74f769a8b1cdef98fc4d5d3c

Should be fixed by https://github.com/Matocolotoe/Skript-1.8/commit/a2088656fabc0d7af2c43dd69229c082815b1719