GPUVideo-android
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Frame Timing in Filter
Not really an issue but was wondering if there is any way to get current frame timestamp or time elapsed since last frame in the onDraw call in a filter, or what would be the best approach for adding this either as a fork or pull request. Specifically my use case I'm overlaying a gif on the video and need to advance frames at the proper rate, but I'm sure it could be useful for other time based effects/animations also.