Martyn

Results 9 comments of Martyn

I've also added a new improvement: now, it's possible to use mouse inputs. You'll be able to play a point-and-click game without any problem(maybe you'll have some problems with response...

I will copy the code to my files and test it out. Do these changes require a command in the GameAgent/Game Plugin code or are they simply upgrades for an...

I've checked the CE's tutorial, but it doesn't seem to explain clearly how to get Hex adresses. I don't know if it's indeed not clear enough or if I'm just...

Nice. Now, it indeed works fine. Try reviewing the code while you write the tutorial, then I'll merge the pull request.

I've decided to check how inefficient OCR could be, as you mentioned, and used datetime to see the delay between each action in Bullet Heaven 2. The only difference between...

Nice. The wiki is ok, but I think it's better to improve it a bit, since memory manipulation seems quite complicated, at least when pointers are involved. First, the 3rd...

> I've decided to check how inefficient OCR could be, as you mentioned, and used datetime to see the delay between each action in Bullet Heaven 2. > > The...

``` File "C:\ProgramData\Anaconda3\envs\serpent\lib\site-packages\serpent\game_agent.py", line 310, in on_record_pause active_keys.remove(key_name) KeyError: 'KEY_LEFT_ALT' ``` It might be possible that, when you use alt+tab, Serpent tries to record those inputs, but fails doing so,...

It seems that h5py is either receiving frames with different shapes(which I guess it's unlikely) or it's receiving frames with different data types(one type can be int32 and another can...