Mark Callow
Mark Callow
I favor the 3rd option. Please submit a PR.
@fluppeteer please describe the 4:2:0 case a bit more. How the bits are arranged in memory and how do the offset and two-line stride relate to that. How can the...
CTTF TSG Telecon 5/20/19. Given no hardware correctly supports the transfer functions needed for YUV, etc. and hardware returns RGB to shaders during sampling, are the multi-plane formats really useful...
Thanks for the thorough info. @lexaknyazev.
Some comments from the author of the Vulkan YUV extensions. These are regarding the extra information needed in a KTX2 file. > Mostly the issue is that, while the DFD...
> @dewilkinson to query some devtech folks about the importance of these formats. @dewilkinson did you get any information? We still need to determine which of these formats, if any,...
@lexaknyazev the choice from the list you describe should not be dictated by the file format and probably not even by libktx or similar. It should be left to the...
We'll use VK_FORMAT_UNDEFINED and the DFD. Should we support RGBD and RGBM as well? Or should we leave it to referers such as glTF IBL to specify how these 3...
> The DFD should be somehow enhanced to properly support RGBD and/or RGBM. It will be.
Remember to add an exception for these formats to the DFD color model recommendation in section 3.12.