MarisaLovesUsAll

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I Initialized project with dash-cli, but default project (`"dash": "~>0.9.0"`) freezes on this stage: ``` D:\Dropbox\GameDesign\ethereal_one\ethereal_one>dub --verbose Using dub registry url 'http://code.dlang.org/' Refreshing local packages (refresh existing: true)... Looking for...

Dependencies builds successfully on DMD 2.066.1, but engine not. Here's the log: ``` C:\D\dmd2\windows\bin\..\..\src\druntime\import\core\memory.d(81,1): Error: package name 'std.experimental.logger.core' conflicts with usage as a module name in file C:\Users\lunar\AppData\Roaming\dub\packages\logger-0.3.3\std\experimental\logger\core.d C:\D\dmd2\windows\bin\..\..\src\druntime\import\core\bitop.d(10,1): Error:...

DMD 2.067.1 Just updated all dependencies to their latest versions. Got «out of memory» error, DMD consumed 4 Gb and crashed.

@ColdenCullen Thanks for answer. I'm trying to compile 64-bit DMD now, I'll post my progress here.

Built 64-bit DMD `2.067.1` with MSVS2013 via `dmd_source\src\dmd_msc_vs10.sln` DMD Process took ~5 Gb of RAM and successfully compiled dash engine. Though, it was only engine, the game still doesn't builds....

`gfm` depends on `logger`, `dash` depends on `gfm`. So I need to build all dependencies (or at least gfm) locally, without logger. Didn't have much time, I'll post my progress...

@ColdenCullen they did something with logger, will you try to fix this issue? Engine still doesn't work thanks to dub.