Marek
Marek
Hi, Thanks, I understand your question now. Yes, you would want to move the [code that reads the bin files](https://github.com/MarekKowalski/LiveScan3D/blob/master/LiveScanPlayer/FrameFileReaderBin.cs) to a Unity project. You might have to place the...
Hi Carla, sorry, I missed this message earlier. I'm just going through the code trying to remember what format the calibration is stored in the .txt file. The relevant code...
Hi, Are you sure you are on the AzureKinect branch, as opposed to the main branch? The pre-compiled binary is for Kinect v2 only. Marek
hi, HoloLens code is in another repo: https://github.com/MarekKowalski/LiveScan3D-Hololens You can either play real time data from Kinect using the livescanserver app or sequences of ply files using the livescanplayer app.
Hi, Did you look into the network settings? If it is a corporate or university network, it might not allow for connecting through the port that our app uses. Also,...
Hi, Are you running the application with the debugger attached? Please try running it without the debugger (Ctrl+F5). If that does not work, I suggest you try the release available...
Hi, How many markers are you using and how many did you specify in the settings menu? If you specified multiple markers in settings, did you make sure that their...
Hi, A couple of clarifications: - Each Kinect will only use the largest marker it can see. - If the largest marker seen by a Kinect is not specified in...
In settings you can check to either save separate files for each Kinect or to save them all into a single file. Have you tried playing with that? Marek
Hi, Have you read the instructions under the link below? https://github.com/MarekKowalski/LiveScan3D/blob/master/docs/manual.pdf If yes, could you specify what you are having issues with exactly? Marek