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Will you support Azure Kinect?

Open flufy3d opened this issue 6 years ago • 6 comments

flufy3d avatar Aug 14 '19 16:08 flufy3d

Yes, I hope to have something working soon, perhaps next week.

MarekKowalski avatar Aug 14 '19 20:08 MarekKowalski

I added a new branch with AzureKinect support. It supports multiple devices connected to the same machine. One instance of LiveScanClient needs to be opened per AzureKinect.

Known issues:

  • Memory starts to increase when more than one client is running on the same machine.
  • Inter-Kinect synchronization is currently not supported
  • No body tracking

MarekKowalski avatar Aug 16 '19 17:08 MarekKowalski

The memory leak is fixed in 9c219fb

MarekKowalski avatar Sep 18 '19 18:09 MarekKowalski

Merged a PR from Christopher Remde that improves alignment of colour and depth data: https://github.com/MarekKowalski/LiveScan3D/pull/48

MarekKowalski avatar Aug 04 '20 06:08 MarekKowalski

Can the latest version support multi device synchronization and bone tracking Thank you for your efforts!

Clear492g avatar Dec 01 '20 04:12 Clear492g

Christopher made a PR for multi-device synchronization, you can see it here: https://github.com/MarekKowalski/LiveScan3D/pull/49 It seems to be fully functional, but I haven't had a chance to check it out properly yet as I have no device while working from home :(

No bone tracking integration so far, but it shouldn't be very hard to add.

MarekKowalski avatar Dec 01 '20 18:12 MarekKowalski