Marcel

Results 26 issues of Marcel

#### Bug description Minor issue but somewhat annoying since it's irritating when creating a full group and probably just a display issue (except for the name prompt, where the name...

bug
game: iwd2
system: GUI

Looking at #2106, I was thinking of the remaining use cases to maintain `SystemEncoding`, also given what MS is doing on Win 11 with this new setting. Historically, pre Win...

research needed
portability

#### Bug description I was suddenly greeted by the message that the game has ended for me while the dragon was only half-way down. From how it's supposed to go:...

bug
game: iwd2
system: scripting

#### Bug description As title says, sometimes XP rewards in IWD2 appear to missing in the message log, not sure if limited to IWD2. Usually it's sufficient to have some...

bug

#### Bug description It's somewhat hard to exactly pinpoint this problem, and it's more like a skewed observation when comparing IWD2 original vs. our implementation: The game is much harder...

bug
game: iwd2
system: combat
research needed

#### Bug description I only started to notice it in AR4100 of IWD2 that there are some black pixels around. Maybe something key color related. #### Screenshots ![bad_tis_pixels](https://github.com/user-attachments/assets/3e505074-b16d-41b3-a9c1-a9af69055b80) GemRB version...

bug
system: core

#### Bug description In AR6102, when running down the tunnel to Mandal's corpse, you trigger a trap. There's boulder falling down and hitting you hard, expect it doesn't. It looks...

bug
game: iwd2
system: projectiles

#### Bug description There is at least one confirmed memory leak re. actions: ``` ==7207== 408 (208 direct, 200 indirect) bytes in 1 blocks are definitely lost in loss record...

bug
system: scripting
janitorial

#### Bug description It's the second time I'm encountering something in IWD2 I can't explain so far or couldn't debug with some quick checks (like no cricles even when enforced...

bug
research needed

#### Bug description Somewhere in AR2000 of IWD2, there are some logs acting as a barrier and implemented as door. In the original, we can have a look through them...

bug
game: iwd2
system: core