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NetworkComms.Net is a high performance cross-platform network library written in C#.

Results 18 NetworkComms.Net issues
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Reliable messages - lost packets are resent

enhancement

Ordered reliable packets - lost packets are resent and early packets are withheld

enhancement

UDP packet fragmentation support - large packets are sent using many packets

enhancement

Ability to configure a simple port forward on suitable network routers.

enhancement

Simulate network packet delay and loss for UDP.

enhancement

http://www.networkcomms.net/forums/topic/peer-discovery-issue-on-mac-os/

bug

Currently if you want to enable checksum it can only be done at the global level: `NetworkComms.EnablePacketCheckSumValidation` We should move this into the SendRecieveOptions so that it can be done...

enhancement

Observed performance issues with the default async stream writer in some environments. http://www.networkcomms.net/forums/topic/throughput-and-performance/

enhancement