Mapsui
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Mapsui is a .NET Map component for: MAUI, WPF, Avalonia, Uno, Blazor, WinUI, Xamarin and Eto
**The problem** The ILayers need to be disposed. Calling Dispose on the Map does not Dispose the layers. This is because: - The layer could be reused in another Map...
*Note: This is an idea which might be hard to realized, perhaps impossible. Still I think it is good way to think about this problem because it is a clear...
**The problem** The EditingWidget is not functioning properly. I think only in WPF and Blazor work correctly. **Analysis** I don't want to spend too much time on writing this issue,...
**Mapsui Version** 4.1.2 See following issue where this bug was fixed but is repoducible in 4.1.2 using the same sample project provided in Issue # 2000. https://github.com/Mapsui/Mapsui/issues/2000 Steps to reproduce...
We currently have the animated bus sample. An improved version could use an recorded GPS track. Preferably a circular one. If a user has track that we could use I...
**The Problem** Mapsui has its own Color class. The class was introduced back in the days of PocketPC and Silverlight. Back then not all platforms had System.Drawing.Color. Drawbacks: - We...
**The problem** A common requirement for map display is to be able to specify the order in which features are drawn. For instance, when drawing cities you may want to...
**Mapsui Version** All **Mapsui Platform** All **Device** All **Describe the bug** If you remove a bitmap with `BitmapRegistry.Instance.Unregister()` it is deleted from array `_register` but not from `_lookup`. If you...
### Use more shared code in handling touch and mouse Currently all platforms have different implementations, which are also very different in nature. What we are looking for is a...
**Mapsui Version** 4.0.0-rc.2 **Mapsui Platform** Blazor **Device** Mac (perhaps also on Linux) **Describe the bug** Highly sensitive zoom when using touchpad **To Reproduce** Steps to reproduce the behavior: 1. Start...