ManlyMarco

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There's still some issues that need to be fixed so the release is delayed for a bit.

Make sure that KKManager has finished loading zipmods, you can see the finish message in the status bar and log window. There should be no limitation to the amount.

Closing since I can't reproduce the issue / don't know if it's an issue.

Basically, no, not going to happen for technical reasons.

The modpack maintenance is separate from any patches and such. Modpacks are updated continuously by different people so there's nothing like a release to make checkpoints out of. The backend...

Check the actual BepInEx version in your log. It's most likely out of date.

If you have the game on Steam, then yes, it's changed into an older version to remove limitations added in updates. If you saved cards in the new version then...

Solved for the most part in df1f256d8ce82ee05e5677037238ab8ee7fbd088. There are probably more sources of garbage that can be fixed, but this should put a dent in it at least.

Merged fix https://github.com/IllusionMods/KK_Plugins/pull/165 Sorry it took so long.

@jshepler It seems to be game-specific, with most games not having this issue even when running 2019 unity builds. Still, it appears to be mostly happening on 2019 builds, and...