RuntimeUnityEditor
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Add BepInEx6 IL2CPP port
Requires BepInEx6 bleeding edge build 664 or newer. At the moment only works if UnityEngine.IMGUIModule is not stripped down, which is rare. Codebases also aren't merged yet.
At the moment only works if UnityEngine.IMGUIModule is not stripped down, which is rare.
Is there any workaround to this?
Is there any workaround to this?
Either one of the three: 1 - If it's not too badly stripped then it can be patched back like it is for HC, but it'll not be fully portable. 2 - The unstripper used in BepInEx needs to be improved. 3 - A different UI framework has to be used like dear imgui.