RuntimeUnityEditor icon indicating copy to clipboard operation
RuntimeUnityEditor copied to clipboard

Export objects/humanorids (with animation) as GLTF

Open ghost opened this issue 2 years ago • 1 comments

Found a nice rumtime recorder that can bake mesh, textures and animation into GLTF file, which can be imported in blender or other software for rendering.

I think it would be nice to debug some animation related issue if it could be integrated into RuntimeUnityEditor

ghost avatar May 06 '22 06:05 ghost

I'm not particularly into the idea of dumping models, but if someone makes a PR for it I'll probably merge it.

ManlyMarco avatar May 06 '22 16:05 ManlyMarco