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[KKS] Making bone modifications for accessory hairs look wrong in subsequent loads.

Open krypto5863 opened this issue 4 months ago • 0 comments

I like to use ABMX to style the hair a bit, and it works well but when physics gets mixed in, it causes the modified bones to position erratically. Toggling Don't Move to on and saving and reloading the card fixes it, and then in that same fixed load I can re-enable Don't Move and be okay. But when I save and reload the card as is, it just breaks again.

krypto5863 avatar Oct 05 '24 20:10 krypto5863