Alexandr

Results 9 comments of Alexandr

Subscribe, and doube agree with b005t3r

Ok, I for a long time this is not a bug, I think this is a feature... :-) I write small UI toolkit and in my code I use extended...

Yes, when I read `autoSize` related code I have feeling that this is like standalone mode, it makes sense. One thing I do not like is "artistic" termin is not...

I do not think this is a good idea :-) I fix all my problems use extended text field with overriden `recompose` method which respect font `lineHeight` when autoSize enabled,...

Oh, I'm digging into the problem and realize that Unity has some regression here... Have a fix which solves mentioned but only on version 2020. 2022 & 2024 have weird...

I'm nether faced with baseline in my projects - and can't make useful comment. Custom `letter spacing` may be useful in case font with large stroke for avoid char overlapping.

Wow, yesterday I was ready to swear that there is this problem. But today I reassemble bitmap font and all is ok. However I understand why I confused, if try...

Khm... I try another my font - [FiraSans.zip](https://github.com/soimy/msdf-bmfont-xml/files/1287954/FiraSans.zip), and it produce bad y-offset: With `autoSize = TextFieldAutoSize.NONE`: ![](http://puu.sh/xuwn6.png) With `autoSize = TextFieldAutoSize.BOTH_DIRECTIONS` offsets is trimmed in starling text filed: ![](http://puu.sh/xuwnz.png)

Sorry for my late reply, I restored spaces in my typography understanding. As I read there are next font metrics: ![](https://qph.ec.quoracdn.net/main-qimg-a7ebeeeb862041c4f66f26fcc6233de0-c) In bmfont file format next two metrics are available:...