Maliface
Maliface
There is also one in the [`` macro description](https://www.motoslave.net/sugarcube/2/docs/#macros-macro-actions) .
It'd be nice to have an easy way to disable the timer alltogether (maybe if the time value is `false` ?). I can see qte timing being offered as a...
I agree with Hituro in the sense that this feels like two macros in a trenchcoat: - a `` macro, which would be a time-based vanishing link - a listener...
In my case the buttons are inside a focusable wrapper which handles keyboard inputs and click them programmatically. Having the buttons be focusable made keyboard navigation very cumbersome (`focus wrapper...
It would enable tag-based access to passages. Let's say a passage bears the `combat` tag, this would bring up a "You cannot fight!" dialog if the player doesn't have a...
The benefit of `Config.navigation.override` is that it centralizes case-based navigation across links, buttons, bracket links and input elements. As I alluded to earlier, building a check in every interactive element...
Yes, I agree that there is a strong argument for the warning error being the default, just that a "don't warn me" mode would greatly expand the macros usefulness. I...
Very nice! Love to see settings objects of arbitrary type, thank you for the continued development effort!