Makie.jl
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The `normal_mesh` function does not help display tetrahedral elements propertly.
As also described over at Tetgen.jl
, Makie's normal_mesh
function (and/or mesh
function) does not help display tetrahedral elements properly. I believe some triangles are skipped. Each tetrahedron should spawn 4 triangular faces to create closed volumes.
Skipped triangles sounds similar to #3561, possibly?
@tpgillam I think this is different. I think the faces for the tetrahedral mesh are not correctly treated. I'll respond over at that other issue now too.