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[1.20.1 Forge] Can't add more mobs affected by bleeding

Open polykatt opened this issue 1 year ago • 1 comments

Is it possible to add more mobs that can be affected by bleeding? I tried entering some entity IDs under "other_applicable_mobs" in the config file but nothing changed in game and when I opened the file again the changes I made were reverted? If it's not possible to do it myself then I'll make a suggestion to have piglin-type mobs bleed except for zombified piglin. This would include modded piglin as well hopefully :)

polykatt avatar May 28 '24 18:05 polykatt

Refer to https://github.com/Majrusz/MajruszsProgressiveDifficultyMod/issues/224

wilsoffer avatar Jun 18 '24 18:06 wilsoffer