MajorPainTheCactus

Results 16 comments of MajorPainTheCactus

Ok so Ive got a lot to say here so Ill chunk it up a bit: firstly bfi and shader subframes. Lets not merge these two techniques/features in the future....

Ok so I've been doing some more experimenting and I think I have some kind of a solution but I've still got to fully crack the problem - I can...

> > I just see the 'interference' lines getting replaced with small strips of the screen that have lower motion clarity than the surrounding areas via some blending or subframe...

Hi ok so after a trip away and a bout of COVID I managed to get time to take a look at this again. So I think the whole rolling...

Overall I think the whole shader subframe feature is a feature without any utility currently. If you cant do scanline simulation of any sort without major artifacts then what else...

Hi good to hear from you. Yes so Im not sure that it limits you to little or no applications - dx11 and 12 have been the main graphics api's...