MahApps.Metro
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WIP Add Win10 and Fluent TextBox styles
Describe the changes you have made to improve this project
- Add new attached property ControlsHelper.DisabledBorderBrush
- Add new TextBox style values
- TextControlBorderThemeThickness
- TextControlThemePadding
- TextControlBorderThemeThicknessFocused
- TextControlPlaceholderMargin
- Add new Win10 style: MahApps.Styles.TextBox.Win10
- Add new Fluent style: MahApps.Styles.TextBox.Fluent
- Add new brushes:
- MahApps.Brushes.TextControl.Background
- MahApps.Brushes.TextControl.BackgroundPointerOver
- MahApps.Brushes.TextControl.BackgroundFocused
- MahApps.Brushes.TextControl.BackgroundDisabled
- MahApps.Brushes.TextControl.BorderBrush
- MahApps.Brushes.TextControl.BorderBrushPointerOver
- MahApps.Brushes.TextControl.BorderBrushFocused
- MahApps.Brushes.TextControl.BorderBrushDisabled
- MahApps.Brushes.TextControl.Foreground
- MahApps.Brushes.TextControl.ForegroundPointerOver
- MahApps.Brushes.TextControl.ForegroundFocused
- MahApps.Brushes.TextControl.ForegroundDisabled
- MahApps.Brushes.TextControl.PlaceholderForeground
- MahApps.Brushes.TextControl.PlaceholderForegroundPointerOver
- MahApps.Brushes.TextControl.PlaceholderForegroundFocused
- MahApps.Brushes.TextControl.PlaceholderForegroundDisabled
- MahApps.Brushes.TextControl.HeaderForeground
- MahApps.Brushes.TextControl.HeaderForegroundDisabled
- MahApps.Brushes.TextControl.SelectionHighlightColor
- MahApps.Brushes.TextControl.ButtonBackground
- MahApps.Brushes.TextControl.ButtonBackgroundPointerOver
- MahApps.Brushes.TextControl.ButtonBackgroundPressed
- MahApps.Brushes.TextControl.ButtonBorderBrush
- MahApps.Brushes.TextControl.ButtonBorderBrushPointerOver
- MahApps.Brushes.TextControl.ButtonBorderBrushPressed
- MahApps.Brushes.TextControl.ButtonForeground
- MahApps.Brushes.TextControl.ButtonForegroundPointerOver
- MahApps.Brushes.TextControl.ButtonForegroundPressed
BREAKING CHANGE: change background for dark theme
Change the dark theme background from #FF252525 to #FF141414.
Closed Issues
Closes #3209
Any idea when this issue will be fixed and version 3.0 will be released approximately?