Magnus-Cosmos

Results 9 comments of Magnus-Cosmos

I ran into this problem as well when trying to get ranked+loved maps, so I just subtracted 1 second from last approved_date, then got rid of duplicates, not sure if...

True, but the change in pp for easier maps would be mostly unnoticeable, e.g. a [Hard] diff that gives 30pp might be buffed to 32pp. Edit: what MBmasher said

I agree that 300bpm is becoming more and more possible these days, but raising it to 750bpm is way too much. One of the problem that arises from a larger...

I think the current bonus is fine, since it can motivate players to try and set scores on more maps, rather than retrying the same few maps.

I don't believe a length adjustment is needed, and it might unintentionally nerf maps (such as easy/normal diffs), but I'm putting it here just in case anyone can create any...

Oh, the spot would be same as where the current approachRateFactor is placed in the aimvalue calculation. https://github.com/ppy/osu-performance/blob/master/Src/Processor/Standard/StandardScore.cpp Basically, right before the finally multiplier added by HD/FL (since that's what...

I'm away from my computer right now and can't check, but I don't think the problem would come from my end since I used excel and applied the same formula...

I'm not exactly sure how calculating _speedValue works from dump values, so I'll take a closer look at this when I come home. Looking at my chart, I probably made...

## My 2nd revision for the AR Fix/Rebalance: **Chart:** https://i.imgur.com/558OtL4.jpg or https://ibb.co/mU1xrJ (for mobile) **Important Reminder:** This rebalance has little effect on most scores (mostly because it only affects the...