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Fullscreen bug on OSX

Open zorro300 opened this issue 13 years ago • 21 comments

There's a bug for me in the latest version with the option to set to fullscreen. My mouse get's desynchronized. And it's also not really fullscreen Youtube video coming soon to explain the issue http://www.youtube.com/watch?v=DTVkm1doOJE

is there any link for all the ![] commands to put pics in issues etc ?

zorro300 avatar Feb 23 '12 12:02 zorro300

The problem is probably related to the fullscreen mode and your os. It shouldn't show the black-pointer mouse.

Can't reproduce on linux btw.

framp avatar Feb 23 '12 12:02 framp

I'm mac

zorro300 avatar Feb 23 '12 12:02 zorro300

I also get that issue on Mac OSX Lion.

Daniel-Griffiths avatar Feb 23 '12 12:02 Daniel-Griffiths

I am on linux and do not suffer from this. I can't really hack on that as I have no Mac.

You can look here to see what's going on when switching to fullscreen. Can someone on Windows check that?

master-lincoln avatar Feb 23 '12 12:02 master-lincoln

I'm mac OSX Lion too and on IRC it has been confirmed the issue seems to be happening on windows : the black bars around. So it's only semi-fullscreen with a mac error :(

zorro300 avatar Feb 23 '12 12:02 zorro300

I think the black bars are meant to be there.

Daniel-Griffiths avatar Feb 23 '12 12:02 Daniel-Griffiths

Found an error . If you put it on fullscreen and then do exit; The next time you'll still be in fullscreen (wich is good) but if you go to options then you get the boxes unchecked and if you click them (to go out of fullscreen) the game crashes!

zorro300 avatar Feb 23 '12 12:02 zorro300

Same happens to me.

Also when you make the game full screen, exit, and play the game again the mouse seems pointer seems to be in sync with your real mouse pointer.

Daniel-Griffiths avatar Feb 23 '12 13:02 Daniel-Griffiths

let me try that one, going to try on patch 44, confirm !!!!

restarting fixes the sync but still crashes when going back to non-fullscreen

zorro300 avatar Feb 23 '12 13:02 zorro300

Also in regard to fullscreen changing scale in MojamComponent to 3 makes the game fill the entire screen on a 1920x1080 resolution monitor. It looks really good.

Daniel-Griffiths avatar Feb 23 '12 13:02 Daniel-Griffiths

scaling should be another option

framp avatar Feb 23 '12 13:02 framp

Yep, could be labelled something like "Game size" or "Screen size" and you could choose from small medium and large

small = 1 medium = 2 large = 3

Anything higher than 3 is too large for any 1080p monitor.

Daniel-Griffiths avatar Feb 23 '12 13:02 Daniel-Griffiths

UPDATE

It doesn't crash the game anymore when you try to get out of fullScreen; but the mouse and the crossfire still get out of sync on mac :( restarting the game fixes this though

Second restart crashes it again to get out of fullscreen , so no fix.

zorro300 avatar Feb 23 '12 20:02 zorro300

sorry master-lincoln Zorro did mention it half way through here. Am new to all this lol.

Thanks for referencing.

gazaka avatar Feb 23 '12 21:02 gazaka

Is this still valid with recent versions?

master-lincoln avatar Feb 25 '12 00:02 master-lincoln

Yes, I'm still getting the mouse de-sync with build 94

zorro300 avatar Feb 25 '12 00:02 zorro300

This is still an issue and should be looked into before we move out of beta.

Austin01 avatar Mar 07 '12 01:03 Austin01

Deleting the options file fixed it for me.

Daniel-Griffiths avatar Mar 07 '12 02:03 Daniel-Griffiths

Issue should be fixed

Maescool avatar Mar 19 '12 02:03 Maescool

Bug still exists.

Maescool avatar Mar 21 '12 21:03 Maescool

Can anyone confirm if the bug still exists on Mac OSX?

godleydemon avatar Feb 26 '13 02:02 godleydemon