Jake Potrebic
Jake Potrebic
So I checked the default installation of `Lootin`, as that was the plugin that exposed a similar bug in the past, but that didn't cause this error when I generated...
@Jckf and did you have any datapacks (world-gen related ones) or plugins?
@Jckf so your specific issue should already be fixed on Paper. Still unsure what caused the original stacktrace for this issue. We haven't been able to reproduce anything on Paper...
Not super opposed to that solution. But I'm not sure that the sentence you quoted does imply that. It just seems unlikely that was the intention when there is also...
This might be fixable, but I wouldn't recommend triggering a resources reload in the middle of plugin initialization. Instead, I would do it after the server has been loaded. So...
Ok, I've implemented this functionality in https://github.com/PaperMC/Paper/pull/10711. That PR adds a new lifecycle event to deal with datapack discovery. It allows discovering new datapacks from arbitrary locations as well as...
I think, perhaps, this warrants a configuration option. Defaulting to the behavior being implemented here (don't allow chunk loading), but there's probably some functionality somewhere that someone expects this to...
I'm pretty sure this is intentional. The game tracks the source entity for the damage sources you named, tnt being ignited by a player or a projectile fired from a...
Yeah, so that's really a separate issue. You've got two issues here, one where you can't get the projectile if it has a shooter, and one where its tnt that...
Wait, I thought `usingConvertsTo` was only for when you *eat* the food. Not anything to do with crafting. Can you confirm this is a thing in vanilla by trying out...