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Error in the output log

Open t1a2l opened this issue 4 years ago • 0 comments

NullReferenceException: Object reference not set to an instance of an object at NetworkMultitool.UnionNodeMode.IsValidNode (UInt16 nodeId) [0x00000] in :0 at ModsCommon.BaseSelectToolMode1[TypeTool].RayCastNode (System.Collections.Generic.HashSet1 ignoreNodes, UInt16 nodeId, ModsCommon.Utilities.NodeSelection& selection, System.Single& t) [0x00000] in :0 at ModsCommon.BaseSelectToolMode1[TypeTool].RayCast (UInt16 segmentId, System.Collections.Generic.HashSet1 ignoreNodes, System.Single& priority, ModsCommon.Utilities.NodeSelection& nodeSelection, ModsCommon.Utilities.SegmentSelection& segmentSelection) [0x00000] in :0 at ModsCommon.BaseSelectToolMode1[TypeTool].RayCast (ModsCommon.Utilities.NodeSelection& nodeSelection, ModsCommon.Utilities.SegmentSelection& segmentSelection) [0x00000] in <filename unknown>:0 at ModsCommon.BaseSelectToolMode1[TypeTool].OnToolUpdate () [0x00000] in :0 at NetworkMultitool.BaseNetworkMultitoolMode.OnToolUpdate () [0x00000] in :0 at ModsCommon.BaseTool`2[TypeMod,TypeTool].OnToolUpdate () [0x00000] in :0 at ToolBase.FpsBoosterUpdate () [0x00000] in :0 at BehaviourUpdater.Updater.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BehaviourUpdater.Updater:Update()

t1a2l avatar Sep 13 '21 23:09 t1a2l