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OpenGL Deprecated - is it required for this process?

Open BrainFeverMedia opened this issue 5 years ago • 1 comments

This is a really cool implementation! Works great with clean masked areas. Is there a specific reason OpenGL/GPUImage is used as it is deprecated? Thanks

BrainFeverMedia avatar Nov 26 '19 00:11 BrainFeverMedia

Update: As a test, I was able to completely remove the GPUImage/OpenGL dependency by removing the edge detect step. It works by using the inpainting model and completely skipping the edge detect step which is what is using GPUImage/OpenGL. I haven't tested or compared the quality of inpainting.

BrainFeverMedia avatar Nov 26 '19 03:11 BrainFeverMedia