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Implement skill sleep
Implement Summoner Sleep Skill
https://github.com/orgs/MUnique/projects/3/views/1?pane=issue&itemId=67145119
Tasks
- [x] Add new stat IsAsleep
- [x] Implement logic for new stat IsAsleep
- [x] Update Skills initializer to fix Sleep
- [x] Create update plugin to fix sleep into existing databases
I have implemented a new RandomElement class that is not being used. We would have to analyze the best way to make the sleep have a random value for the duration of the magic effect.