Add map "Red vs blue in the star" by Themostrandom01
A simple map, without volume, beautiful
PR files 1.conf ✔ 2.mts ✔ 3.screenshot 3:2 ✘ MAP 1.no errors ✔ 2.flag area indestructible ✔ 3.team chests ✔ 4.treasure chests ✔ (150 per team detected) 5.flag capture-able✔ 6.build time barriers ✘ (teleporting on touching left walls of both teams) screen-recording(3).webm MECHANICS 1.equal chance of winning ✔ 2.base pos ✔ 3.terrain balance✔ 4.ore count ✔ (M:276,D:178,I:434,C:478 per team detected) CRITICISM map too narrow,200x100 detected,would be hard to reach enemy flag with such narrow map with open,low cover/no hidden ways. ore count & treasure chest count questionable (ignore-able).
map too narrow,200x100 detected,would be hard to reach enemy flag with such narrow map with open,low cover/no hidden ways.
I don't think it's that bad. If there are enough teamwork, one team could push the other to their base.
Also: No final feedback, but the map takes a lot of getting used to due to the many pillars and the irritating meseblock patterns. I think it could be very challenging for players. More feedback is welcome, but I'm not really looking forward to the gameplay of this map.