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Update "The Legend of Capturing" by gameit for v3
Changelog (by gameit):
- added some coal and iron for classic
- added a skybox
- made blue's roof digable
- fixed a wall
- already tested the map
Looks good, one question: why did you disable it for Nade Fight?
gameit thinks that the height differences between the two team bases are too different and in nade-mode high-ground is too much of an advantage. That would make the map too unbalanced there according to him.
Looks good, one question: why did you disable it for Nade Fight?
gameit thinks that the height differences between the two team bases are too different and in nade-mode high-ground is too much of an advantage. That would make the map too unbalanced there according to him.
Okay, makes sense