capturetheflag icon indicating copy to clipboard operation
capturetheflag copied to clipboard

Add more sounds

Open LoneWolfHT opened this issue 3 years ago • 9 comments

There are quite a few things that could have sounds but don't

  • Bullet ricochet sound
  • Sword hit/attack sound
  • [ ] The first step for this is to compile a list of all sounds we need/might want, with a brief description of what situation they'd play in

LoneWolfHT avatar Feb 10 '22 17:02 LoneWolfHT

After a little search, for sword the best which I've found is this: https://soundbible.com/2069-Realistic-Punch.html

farooqkz avatar Jul 30 '22 21:07 farooqkz

Doesn't fit swords IMO, this just makes it sound like swords are beating sticks and not bladed weapons

Vagankovo avatar Aug 28 '22 12:08 Vagankovo

This sound is for when sword hits a player. Not sword hit another sword. I think it's not bad, neither perfect.

farooqkz avatar Sep 10 '22 17:09 farooqkz

Here are some potential sword sounds https://freesound.org/people/Merrick079/sounds/568170/ https://freesound.org/people/Black%20Snow/sounds/109415/ https://freesound.org/people/Samulis/sounds/209401/ https://freesound.org/people/LiamG_SFX/sounds/322158/

lazylier avatar May 31 '23 22:05 lazylier

@LoneWolfHT When you return, let's close this once and for all :)

farooqkz avatar Jun 01 '23 14:06 farooqkz

I'm considering doing all CTF sound effects with https://jfxr.frozenfractal.com/ ..That way they'll all follow a common theme. Depends on how well that theme fits with CTF though.

LoneWolfHT avatar Jun 11 '23 18:06 LoneWolfHT

The first step for this is to compile a list of all sounds we need/might want, with a brief description of what situation they'd play in

LoneWolfHT avatar Jun 11 '23 18:06 LoneWolfHT

I'm considering doing all CTF sound effects with https://jfxr.frozenfractal.com/ ..That way they'll all follow a common theme. Depends on how well that theme fits with CTF though.

I tried creating some hit sounds and IMO they don't fit CTF.

farooqkz avatar Jun 12 '23 18:06 farooqkz

This sound is for when sword hits a player. Not sword hit another sword. I think it's not bad, neither perfect.

Maybe if a player hits a knight with a sword, the sword sound will play (the sound could be either from the armor or the swords colliding). Otherwise, the punch sound plays.

a-blob avatar Jun 13 '23 02:06 a-blob