Add more sounds
There are quite a few things that could have sounds but don't
- Bullet ricochet sound
- Sword hit/attack sound
- [ ] The first step for this is to compile a list of all sounds we need/might want, with a brief description of what situation they'd play in
After a little search, for sword the best which I've found is this: https://soundbible.com/2069-Realistic-Punch.html
Doesn't fit swords IMO, this just makes it sound like swords are beating sticks and not bladed weapons
This sound is for when sword hits a player. Not sword hit another sword. I think it's not bad, neither perfect.
Here are some potential sword sounds https://freesound.org/people/Merrick079/sounds/568170/ https://freesound.org/people/Black%20Snow/sounds/109415/ https://freesound.org/people/Samulis/sounds/209401/ https://freesound.org/people/LiamG_SFX/sounds/322158/
@LoneWolfHT When you return, let's close this once and for all :)
I'm considering doing all CTF sound effects with https://jfxr.frozenfractal.com/ ..That way they'll all follow a common theme. Depends on how well that theme fits with CTF though.
The first step for this is to compile a list of all sounds we need/might want, with a brief description of what situation they'd play in
I'm considering doing all CTF sound effects with https://jfxr.frozenfractal.com/ ..That way they'll all follow a common theme. Depends on how well that theme fits with CTF though.
I tried creating some hit sounds and IMO they don't fit CTF.
This sound is for when sword hits a player. Not sword hit another sword. I think it's not bad, neither perfect.
Maybe if a player hits a knight with a sword, the sword sound will play (the sound could be either from the armor or the swords colliding). Otherwise, the punch sound plays.