gainmap-js
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Kudos to you - Readme suggestion
Not really an issue, just wanted to say thanks for the library, i recently tried with three as envMap lighting and i was able to save like 2mb in filesize.
Although I kinda suggest to maybe create and explicit a note on the fact you still need to use PMREMGenerator
if you want to use that as environment, otherwise it won't work. I took me a while to realise that, was using directly as envmap eheh
const pmremGenerator = new PMREMGenerator(gl)
pmremGenerator.compileEquirectangularShader()
const loader = new HDRJPGLoader(gl)
loader.loadAsync('..../lighting.jpg').then(res => {
const envMap = pmremGenerator.fromEquirectangular(res.renderTarget.texture).texture
scene.value.environment = envMap
})
Anyway, thanks again ❤️