AvionicsSystems
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AUDIO_PLAYER doesn't play sound when in InternalCameraSwitch view
The sounds played by the AUDIO_PLAYER
components are muted when the player enters an InternalCameraSwitch
view.
For occasional props it's not a big deal, but if the capsule has a background sound for instance, it cuts the immersion quite a bit ^^
Example video attached (sorry, recording volume was low) :
https://github.com/MOARdV/AvionicsSystems/assets/39562611/fa185098-2451-49cb-9a49-228aabc08968