MNarath

Results 30 comments of MNarath

Nice i always wanted to get those back in but never found time and/or enough motivation to properly rework them good to see that someone tries.

If you have still a todo list maybe make this PR a draft trough

> 🆑 Penwin, gamemode originally by Kierany9 uhh remove the gamemode originally by part maybe i dunno how this would look like in the CL but probably not good and...

I mean personally i always wanted hiveminds to have a direct dependency on (living) crew so killing crew would be discuraged naturally

so it ignores anchored var for objects? thats indeed not right

> I know this is stale, but I'm just bumping this because I still see this happen occasionally. I've seen plastic flaps and blast doors move in Cargo, spacing the...

Tested this but i cannot reproduce like the tables above etc Edit: ok i did not test this against blast doors / plastic flaps gonna take a look at those

No blastdoors and plastic flaps are fine too dunno where this comes from maybe conditional to something

> _maps/map_files/DeadStation/Deadstation.dmm:10963:error: invalid variable name: harm_intent_damage >WARNING: Found potential invalid file reference to _maps/map_files/Deadstation/Deadstation.dmm in _maps/_maps/deadstation.json >WARNING: Found potential invalid file reference to _maps/map_files/Deadstation/Deadstation2.dmm in _maps/_maps/deadstation.json

Eh its actually normal for the hos spider to be a bat juust remove the single var on it that is long not a thing anymore but somehow still keeps...