Moritz Lipfert
                                            Moritz Lipfert
                                        
                                    I rebased the branch again and squashed both commits into one to have it clean.
I had to push another commit. The original method for loading single *.mpr skirmish / multiplayer maps in RA did only respect the working directory. So I added a loop...
I rebased again and improved the second commit. Now the OS dependent separator is used. Feel free to review and test. :-) Edit: Found the next issue. Games are saved...
I accidentally pushed my changes too early. The current branch is not ready yet. I will report back. :-)
Now, the work has been done. ๐ It contains the following Commits now: 1. macOS.yaml had to get an emergency upgrade to macOS 12. 10.15 is failing from now on...
Is it only the commit for finding the mix files? Maybe I have an idea how to adapt it by finding one main mix file by the same method like...
I have now implemented a data directory search method (see latest commit [here](https://github.com/MLipfert1/Vanilla-Conquer/tree/DataPathTest)). I was also able to get a Windows running laptop for quick tests but unfortunately it is...
I updated my personal forked main branch with [this](https://github.com/MLipfert1/Vanilla-Conquer/commit/d661a6db473da3694dc156274433179fd8890d52) commit as I had it previously some days before. In my opinion, we should go for this commit first, before working...
That looks similar to the new approach I tried before. Unfortunately my new approach will not work either on Windows. But I did not test your variant yet.
I might be able to also test it the next days.